S1E01 “Pilot” : Plane Crash
How do you show a plane traveling around 115 mpg hit a wall? Lots of smoke, fire and debris all while pleasing the TV censors. You can only be so violent for prime time. The plane was designed to crack, break and rip apart in certain areas. In addition a bunch of parts like the engine were created as extra debris. The whole sequence again was a Thinking Particle simulation.
That’s a lot of aluminum going nowhere fast”. We created the effect by slowing the whole timing down. This allowed the system to crunch the plane and distribute debris without going crazy at sim time.
Under the Dome
Studio: Encore Hollywood
Role: Senior CG Generalist
Episodes:
S1E01 “Pilot”
S1E05 “Blue on Blue”
S1E13 “Curtains”
S2E02 “Infestation”
S2E13 “Go Now”
Disciplines
Truck animation and destruction
Particle TD / Butterfly wrangler.
Smoke and Fire
Software
3dsmax
V-Ray
Thinking Particles



