Season 2 : “I’m the Butterfly Wrangler!”

In my most involved season yet I was told “Next season we’re gonna need about 1 million butterflies”. This very quickly evolved into millions and millions.

Each butterfly started off as either a simple or high resolution model. I needed the most bang for your render buck when it came to showing a swarm. I had a sitting, walking around, take off, flying, and landing state. These were all driving by a custom Thinking Particles script I wrote.

My Thinking Particle system consisted of a few artist driven tools. The amount on screen was extremely important. Being able to determine HOW many should be flying in any shot and a shot placed collision object was an important request.

After the main simulation was done it was then passed off to Frost to incorporate the meshing and animation timing. I used linear indexing pulled from the original sim to pick which animations should be used.

Under the Dome

Studio: Encore Hollywood
Role: Senior CG Generalist

Episodes:
S1E01 “Pilot”
S1E05 “Blue on Blue”
S1E13 “Curtains”
S2E02 “Infestation”
S2E13 “Go Now”

Disciplines


Particle TD / Butterfly wrangler.

Software

3dsmax
V-Ray
Thinking Particles

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SNY - Liberty

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SNY - Gargoyle