Season 2 : “I’m the Butterfly Wrangler!”
In my most involved season yet I was told “Next season we’re gonna need about 1 million butterflies”. This very quickly evolved into millions and millions.
Each butterfly started off as either a simple or high resolution model. I needed the most bang for your render buck when it came to showing a swarm. I had a sitting, walking around, take off, flying, and landing state. These were all driving by a custom Thinking Particles script I wrote.
My Thinking Particle system consisted of a few artist driven tools. The amount on screen was extremely important. Being able to determine HOW many should be flying in any shot and a shot placed collision object was an important request.
After the main simulation was done it was then passed off to Frost to incorporate the meshing and animation timing. I used linear indexing pulled from the original sim to pick which animations should be used.
Under the Dome
Studio: Encore Hollywood
Role: Senior CG Generalist
Episodes:
S1E01 “Pilot”
S1E05 “Blue on Blue”
S1E13 “Curtains”
S2E02 “Infestation”
S2E13 “Go Now”
Disciplines
Particle TD / Butterfly wrangler.
Software
3dsmax
V-Ray
Thinking Particles







